![]() The way that I am saving the pose preset saves only the local settings. Then you should save not only the way that your character is sitting on the bench but also the global position so that when you apply the pose your character not only moves to the right position for sitting on the bench but also moves your character to the bench in the scene. Now saving global position is a good thing like if you have a scene created with a bench and you go want to use the scene many times. See your character jumped away from the wall and back to where you had saved the pose at. So I apply another leaning pose that I saved the same way as mentioned earlier or apply this pose again. Now move your character over close to the wall. You load your character apply a leaning pose that was saved by just clicking the transforms button and save. Let's say you have a wall in your scene and you want your character leaning against the wall. ![]() What does this mean? In simple terms if load a character and save pose the pose presets with your character standing in the middle of the grid area then every time you apply those poses your character will show up in exactly the same spot. Just clicking tranforms and accept is OK and will save your pose, but it also save the global transforms parameters. Before going any further I am going to explain why I chose advanced.
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